Hi, thank you for playing our game! Glad you liked it :)
As for the '.exe', we basically created a self extracting executable. We tried to use 7z ,as it is free (as in freedom) software, but it was a bit hard to get it working so we ended up using winrar, as suggested by this guide. For Linux we used http://makeself.io/.
Finally, we couldn't find a way to do this for macOS so we just went with the zip file. Probably it didn't make sense to make an installable '.dmg' just for a demo.
Many thanks for sharing. Well worth the effort, it is definitely more user-friendly than the default Unity folder structure. Best wishes for your game.
Inno Setup seemed great but, as far as we could understand, it was designed to create installers and we wanted our .exe file to simply run the game without any installation process.
Ah Okay, the only issue I had with your exe file was, my antivirus literally screamed and advised to destroy your file immediately. It may scare some people off. ^^
(I don't have any anti virus at all. I use the standard windows defender.)
Oh my˭̡̞(◞⁎˃ᆺ˂)◞*✰, I got nostalgic when playing this game. It reminds me of those old school game boy platformer games. I'm amazed by how much SECRETS you can hide in this cute game. I couldn't even find all of the secrets! Tho I manage to find all the hidden doughnuts, I still couldn't get pass the water. Exited for the full version! (╯✧∇✧)╯
Very nice! Loved the Metroidvania-meets-Kings-Valley atmosphere., tight platform controls and pixel graphics. Really anxious to see the full version :).
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Awesome game! Great fun.
Also, how did you get a Unity project into an exe file?
Hi, thank you for playing our game! Glad you liked it :)
As for the '.exe', we basically created a self extracting executable. We tried to use 7z ,as it is free (as in freedom) software, but it was a bit hard to get it working so we ended up using winrar, as suggested by this guide. For Linux we used http://makeself.io/.
Finally, we couldn't find a way to do this for macOS so we just went with the zip file. Probably it didn't make sense to make an installable '.dmg' just for a demo.
Many thanks for sharing. Well worth the effort, it is definitely more user-friendly than the default Unity folder structure. Best wishes for your game.
I heard good things about Inno Setup, it's also completely free.
Inno Setup seemed great but, as far as we could understand, it was designed to create installers and we wanted our .exe file to simply run the game without any installation process.
Ah Okay, the only issue I had with your exe file was, my antivirus literally screamed and advised to destroy your file immediately. It may scare some people off. ^^
(I don't have any anti virus at all. I use the standard windows defender.)
Dope hieroglyphics!
This has such a satisfying retro feel to it! Nicely polished as well. Definitely excited for the finished game.
This is really good! Solid level design and pacing. The narrative and humor is on point for me. Really looking forward for the full version! :D
The nostalgic feel of the pizel art is spot-on!! Takes me right back to the Game Boy era! <3
Fun times in the temple. Somehow I think the Ruby Chest should probably not be opened though. :)
Oh my˭̡̞(◞⁎˃ᆺ˂)◞*✰, I got nostalgic when playing this game. It reminds me of those old school game boy platformer games. I'm amazed by how much SECRETS you can hide in this cute game. I couldn't even find all of the secrets! Tho I manage to find all the hidden doughnuts, I still couldn't get pass the water. Exited for the full version! (╯✧∇✧)╯
Very nice! Loved the Metroidvania-meets-Kings-Valley atmosphere., tight platform controls and pixel graphics. Really anxious to see the full version :).
Well done Devs,
Superb intro . Fantastic attention to detail, Great graphics and I really enjoyed playing Raider of the Ruby Chest. I want more.
Raider of the Ruby Chest
Good Luck
wobblyfootgamer
http://www.youtube.com/c/wobblyfootgamer
Hello there!
We loved your gameplay video, it's very enlightening and will certainly help improving the level design!
Thank you so much for the feedback. Cheers!